
【版本一】
#PVF_File
[name]
`吉格`
[flavor text]
`吉格!!!`
[grade]
70
[rarity]
4
[icon mark]
`item/iconmark.img` 63
[usable job]
`[swordman]`
`[creator mage]`
[/usable job]
[attach type]
`[free]`
[minimum level]
70
[physical attack]
70
[magical attack]
100
[attack speed]
80
[cast speed]
40
[stuck]
1
[price]
70000
[repair price]
58800
[value]
40320
[equipment physical attack]
900 900
[equipment magical attack]
800 800
[separate attack]
293 198
[magical critical hit]
8
[elemental property]
`[dark element]`
[skill levelup]
`[swordman]` 5 5
`[swordman]` 142 3
[/skill levelup]
[icon]
`Item/weapon/swordman/katana.img` 88
[field image]
`Item/FieldImage.img` 11
[equipment type]
`[weapon]` 20
[animation job]
`[swordman]`
[variation]
28 1
[layer variation]
2790
`katanac`
[equipment ani script]
`equipment/character/swordman.lay`
[layer variation]
650
`katanab`
[equipment ani script]
`equipment/character/swordman.lay`
[animation job]
`[demonic swordman]`
[variation]
28 1
[layer variation]
2790
`katanac`
[equipment ani script]
`equipment/character/swordman.lay`
[layer variation]
650
`katanab`
[equipment ani script]
`equipment/character/swordman.lay`
[sub type]
1
[move wav]
`KATANA_TOUCH`
[durability]
35
[weight]
2800
[item group name]
`katana`
[cool time]
10000
[animation job]
`[creator mage]`
[variation]
28 1
[layer variation]
2150
`at_katanaa`
[equipment ani script]
`equipment/character/atswordman.lay`
[layer variation]
650
`at_katanab`
[equipment ani script]
`equipment/character/atswordman.lay`
[layer variation]
1350
`at_katanax`
[equipment ani script]
`equipment/character/atswordman.lay`
[basic explain]
`[鬼斩]攻击力 +100%%
[鬼斩]冷却时间 -3秒
[鬼斩]大小 +180%%
[死亡墓碑]范围 +30%%
[死亡墓碑]每秒掉落数 +50
[噬灵鬼斩]最大蓄气时间 -100%%
[噬灵鬼斩]最大蓄气时攻击力 +80%%
[噬灵鬼斩]卡赞力量、智力 +10%%
[噬灵鬼斩]萨亚冰冻机率 +40%%、冰冻Lv +30
[噬灵鬼斩]普戾蒙睡眠机率 +40%%、冰冻Lv +30
[刀魂之卡赞]、[侵蚀之普戾蒙]、[瘟疫之罗刹]、[冰霜之萨亚]、[暗月降临]冷却时间 -30%%
[刀魂之卡赞]、[侵蚀之普戾蒙]、[瘟疫之罗刹]、[冰霜之萨亚]、[暗月降临]范围 +55%%
[刀魂之卡赞]力量、智力 +60
[侵蚀之普戾蒙]魔法防御减少量 +35%%
[瘟疫之罗刹]中毒、失明、出血Lv +12
[瘟疫之罗刹]减少攻击速度 +40
[瘟疫之罗刹]中毒、出血攻击力 +10000,失明命中率减少率 +35
[冰霜之萨亚]攻击力 +30%%
[暗月降临]自身及队员暗属性增加量 +10
[暗月降临]敌人暗属性抗性减少值 +10
`
[skill data up]
`[swordman]` 5 `[dungeon type]` `[level]` 0 `%` 6
`[swordman]` 5 `[dungeon type]` `[level]` 1 `%` 6
`[swordman]` 5 `[dungeon type]` `[cooltime]` 0 `%` -3
`[swordman]` 5 `[dungeon type]` `[static]` 0 `+` 180
`[swordman]` 44 `[dungeon type]` `[level]` 0 `%` 30
`[swordman]` 44 `[dungeon type]` `[level]` 2 `+` 50
`[swordman]` 6 `[dungeon type]` `[static]` 1 `+` -100
`[swordman]` 6 `[dungeon type]` `[level]` 0 `%` 80
`[swordman]` 6 `[dungeon type]` `[level]` 4 `+` 10
`[swordman]` 6 `[dungeon type]` `[level]` 5 `+` 10
`[swordman]` 6 `[dungeon type]` `[level]` 7 `%` 40
`[swordman]` 6 `[dungeon type]` `[level]` 8 `+` 30
`[swordman]` 6 `[dungeon type]` `[level]` 10 `%` 40
`[swordman]` 6 `[dungeon type]` `[level]` 11 `+` 30
`[swordman]` 25 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 25 `[dungeon type]` `[static]` 1 `%` 55
`[swordman]` 41 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 41 `[dungeon type]` `[static]` 1 `%` 55
`[swordman]` 75 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 75 `[dungeon type]` `[static]` 6 `%` 55
`[swordman]` 36 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 36 `[dungeon type]` `[static]` 1 `%` 55
`[swordman]` 30 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 30 `[dungeon type]` `[static]` 1 `%` 55
`[swordman]` 25 `[dungeon type]` `[level]` 0 `+` 60
`[swordman]` 25 `[dungeon type]` `[level]` 2 `+` 60
`[swordman]` 41 `[dungeon type]` `[level]` 2 `%` 35
`[swordman]` 75 `[dungeon type]` `[level]` 7 `+` 12
`[swordman]` 75 `[dungeon type]` `[level]` 11 `+` 12
`[swordman]` 75 `[dungeon type]` `[level]` 16 `+` 12
`[swordman]` 75 `[dungeon type]` `[level]` 3 `+` 40
`[swordman]` 75 `[dungeon type]` `[level]` 9 `+` 10000
`[swordman]` 75 `[dungeon type]` `[level]` 18 `+` 10000
`[swordman]` 75 `[dungeon type]` `[level]` 14 `+` 35
`[swordman]` 36 `[dungeon type]` `[level]` 0 `%` 30
`[swordman]` 30 `[dungeon type]` `[level]` 1 `+` 10
`[swordman]` 30 `[dungeon type]` `[level]` 2 `+` 10
[/skill data up]
【版本二】
#PVF_File
[name]
`吉格`
[flavor text]
`吉格!!!`
[grade]
70
[rarity]
4
[icon mark]
`item/iconmark.img` 63
[usable job]
`[swordman]`
[/usable job]
[attach type]
`[free]`
[minimum level]
60
[physical attack]
70
[magical attack]
100
[attack speed]
80
[cast speed]
40
[stuck]
1
[price]
70000
[repair price]
58800
[value]
40320
[equipment physical attack]
900 900
[equipment magical attack]
800 800
[separate attack]
293 198
[magical critical hit]
8
[elemental property]
`[dark element]`
[skill levelup]
`[swordman]` 5 5
`[swordman]` 142 3
[/skill levelup]
[icon]
`Item/weapon/swordman/katana.img` 88
[field image]
`Item/FieldImage.img` 11
[equipment type]
`[weapon]` 20
[animation job]
`[swordman]`
[variation]
28 1
[layer variation]
2790
`katanac`
[equipment ani script]
`equipment/character/swordman.lay`
[layer variation]
650
`katanab`
[equipment ani script]
`equipment/character/swordman.lay`
[animation job]
`[demonic swordman]`
[variation]
28 1
[layer variation]
2790
`katanac`
[equipment ani script]
`equipment/character/swordman.lay`
[layer variation]
650
`katanab`
[equipment ani script]
`equipment/character/swordman.lay`
[sub type]
1
[move wav]
`KATANA_TOUCH`
[durability]
35
[weight]
2800
[item group name]
`katana`
[cool time]
10000
[basic explain]
`[鬼斩]攻击力 +100%%
[鬼斩]冷却时间 -3秒
[鬼斩]大小 +180%%
[死亡墓碑]范围 +30%%
[死亡墓碑]每秒掉落数 +50
[噬灵鬼斩]最大蓄气时间 -100%%
[噬灵鬼斩]最大蓄气时攻击力 +80%%
[噬灵鬼斩]卡赞力量、智力 +10%%
[噬灵鬼斩]萨亚冰冻机率 +40%%、冰冻Lv +30
[噬灵鬼斩]普戾蒙睡眠机率 +40%%、冰冻Lv +30
[刀魂之卡赞]、[侵蚀之普戾蒙]、[瘟疫之罗刹]、[冰霜之萨亚]、[暗月降临]冷却时间 -30%%
[刀魂之卡赞]、[侵蚀之普戾蒙]、[瘟疫之罗刹]、[冰霜之萨亚]、[暗月降临]范围 +55%%
[刀魂之卡赞]力量、智力 +60
[侵蚀之普戾蒙]魔法防御减少量 +35%%
[瘟疫之罗刹]中毒、失明、出血Lv +12
[瘟疫之罗刹]减少攻击速度 +40
[瘟疫之罗刹]中毒、出血攻击力 +10000,失明命中率减少率 +35
[冰霜之萨亚]攻击力 +30%%
[暗月降临]自身及队员暗属性增加量 +10
[暗月降临]敌人暗属性抗性减少值 +10
`
[skill data up]
`[swordman]` 5 `[dungeon type]` `[level]` 0 `%` 6
`[swordman]` 5 `[dungeon type]` `[level]` 1 `%` 6
`[swordman]` 5 `[dungeon type]` `[cooltime]` 0 `%` -3
`[swordman]` 5 `[dungeon type]` `[static]` 0 `+` 180
`[swordman]` 44 `[dungeon type]` `[level]` 0 `%` 30
`[swordman]` 44 `[dungeon type]` `[level]` 2 `+` 50
`[swordman]` 6 `[dungeon type]` `[static]` 1 `+` -100
`[swordman]` 6 `[dungeon type]` `[level]` 0 `%` 80
`[swordman]` 6 `[dungeon type]` `[level]` 4 `+` 10
`[swordman]` 6 `[dungeon type]` `[level]` 5 `+` 10
`[swordman]` 6 `[dungeon type]` `[level]` 7 `%` 40
`[swordman]` 6 `[dungeon type]` `[level]` 8 `+` 30
`[swordman]` 6 `[dungeon type]` `[level]` 10 `%` 40
`[swordman]` 6 `[dungeon type]` `[level]` 11 `+` 30
`[swordman]` 25 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 25 `[dungeon type]` `[static]` 1 `%` 55
`[swordman]` 41 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 41 `[dungeon type]` `[static]` 1 `%` 55
`[swordman]` 75 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 75 `[dungeon type]` `[static]` 6 `%` 55
`[swordman]` 36 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 36 `[dungeon type]` `[static]` 1 `%` 55
`[swordman]` 30 `[dungeon type]` `[cooltime]` 0 `%` -30
`[swordman]` 30 `[dungeon type]` `[static]` 1 `%` 55
`[swordman]` 25 `[dungeon type]` `[level]` 0 `+` 60
`[swordman]` 25 `[dungeon type]` `[level]` 2 `+` 60
`[swordman]` 41 `[dungeon type]` `[level]` 2 `%` 35
`[swordman]` 75 `[dungeon type]` `[level]` 7 `+` 12
`[swordman]` 75 `[dungeon type]` `[level]` 11 `+` 12
`[swordman]` 75 `[dungeon type]` `[level]` 16 `+` 12
`[swordman]` 75 `[dungeon type]` `[level]` 3 `+` 40
`[swordman]` 75 `[dungeon type]` `[level]` 9 `+` 10000
`[swordman]` 75 `[dungeon type]` `[level]` 18 `+` 10000
`[swordman]` 75 `[dungeon type]` `[level]` 14 `+` 35
`[swordman]` 36 `[dungeon type]` `[level]` 0 `%` 30
`[swordman]` 30 `[dungeon type]` `[level]` 1 `+` 10
`[swordman]` 30 `[dungeon type]` `[level]` 2 `+` 10
[/skill data up]
