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吉格武器的写法(60版 + 90版)

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202610201792464505714447.jpg


【版本一】

#PVF_File


[name]

`吉格`


[flavor text]

`吉格!!!`


[grade]

70


[rarity]

4


[icon mark]

`item/iconmark.img` 63


[usable job]

`[swordman]`

`[creator mage]`

[/usable job]


[attach type]

`[free]`


[minimum level]

70


[physical attack]

70


[magical attack]

100


[attack speed]

80


[cast speed]

40


[stuck]

1


[price]

70000


[repair price]

58800


[value]

40320


[equipment physical attack]

900 900


[equipment magical attack]

800 800


[separate attack]

293 198


[magical critical hit]

8


[elemental property]

`[dark element]`


[skill levelup]

`[swordman]` 5 5

`[swordman]` 142 3

[/skill levelup]


[icon]

`Item/weapon/swordman/katana.img` 88


[field image]

`Item/FieldImage.img` 11


[equipment type]

`[weapon]` 20


[animation job]

`[swordman]`


[variation]

28 1


[layer variation]

2790

`katanac`


[equipment ani script]

`equipment/character/swordman.lay`


[layer variation]

650

`katanab`


[equipment ani script]

`equipment/character/swordman.lay`


[animation job]

`[demonic swordman]`


[variation]

28 1


[layer variation]

2790

`katanac`


[equipment ani script]

`equipment/character/swordman.lay`


[layer variation]

650

`katanab`


[equipment ani script]

`equipment/character/swordman.lay`


[sub type]

1


[move wav]

`KATANA_TOUCH`


[durability]

35


[weight]

2800


[item group name]

`katana`


[cool time]

10000


[animation job]

`[creator mage]`


[variation]

28 1


[layer variation]

2150

`at_katanaa`


[equipment ani script]

`equipment/character/atswordman.lay`


[layer variation]

650

`at_katanab`


[equipment ani script]

`equipment/character/atswordman.lay`


[layer variation]

1350

`at_katanax`


[equipment ani script]

`equipment/character/atswordman.lay`


[basic explain]

`[鬼斩]攻击力 +100%%

[鬼斩]冷却时间 -3秒

[鬼斩]大小 +180%%

[死亡墓碑]范围 +30%%

[死亡墓碑]每秒掉落数 +50

[噬灵鬼斩]最大蓄气时间 -100%%

[噬灵鬼斩]最大蓄气时攻击力 +80%%

[噬灵鬼斩]卡赞力量、智力 +10%%

[噬灵鬼斩]萨亚冰冻机率 +40%%、冰冻Lv +30

[噬灵鬼斩]普戾蒙睡眠机率 +40%%、冰冻Lv +30

[刀魂之卡赞]、[侵蚀之普戾蒙]、[瘟疫之罗刹]、[冰霜之萨亚]、[暗月降临]冷却时间 -30%%

[刀魂之卡赞]、[侵蚀之普戾蒙]、[瘟疫之罗刹]、[冰霜之萨亚]、[暗月降临]范围 +55%%

[刀魂之卡赞]力量、智力 +60

[侵蚀之普戾蒙]魔法防御减少量 +35%%

[瘟疫之罗刹]中毒、失明、出血Lv +12

[瘟疫之罗刹]减少攻击速度 +40

[瘟疫之罗刹]中毒、出血攻击力 +10000,失明命中率减少率 +35

[冰霜之萨亚]攻击力 +30%%

[暗月降临]自身及队员暗属性增加量 +10

[暗月降临]敌人暗属性抗性减少值 +10

`


[skill data up]

`[swordman]` 5 `[dungeon type]` `[level]` 0 `%` 6

`[swordman]` 5 `[dungeon type]` `[level]` 1 `%` 6

`[swordman]` 5 `[dungeon type]` `[cooltime]` 0 `%` -3

`[swordman]` 5 `[dungeon type]` `[static]` 0 `+` 180

`[swordman]` 44 `[dungeon type]` `[level]` 0 `%` 30

`[swordman]` 44 `[dungeon type]` `[level]` 2 `+` 50

`[swordman]` 6 `[dungeon type]` `[static]` 1 `+` -100

`[swordman]` 6 `[dungeon type]` `[level]` 0 `%` 80

`[swordman]` 6 `[dungeon type]` `[level]` 4 `+` 10

`[swordman]` 6 `[dungeon type]` `[level]` 5 `+` 10

`[swordman]` 6 `[dungeon type]` `[level]` 7 `%` 40

`[swordman]` 6 `[dungeon type]` `[level]` 8 `+` 30

`[swordman]` 6 `[dungeon type]` `[level]` 10 `%` 40

`[swordman]` 6 `[dungeon type]` `[level]` 11 `+` 30

`[swordman]` 25 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 25 `[dungeon type]` `[static]` 1 `%` 55

`[swordman]` 41 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 41 `[dungeon type]` `[static]` 1 `%` 55

`[swordman]` 75 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 75 `[dungeon type]` `[static]` 6 `%` 55

`[swordman]` 36 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 36 `[dungeon type]` `[static]` 1 `%` 55

`[swordman]` 30 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 30 `[dungeon type]` `[static]` 1 `%` 55

`[swordman]` 25 `[dungeon type]` `[level]` 0 `+` 60

`[swordman]` 25 `[dungeon type]` `[level]` 2 `+` 60

`[swordman]` 41 `[dungeon type]` `[level]` 2 `%` 35

`[swordman]` 75 `[dungeon type]` `[level]` 7 `+` 12

`[swordman]` 75 `[dungeon type]` `[level]` 11 `+` 12

`[swordman]` 75 `[dungeon type]` `[level]` 16 `+` 12

`[swordman]` 75 `[dungeon type]` `[level]` 3 `+` 40

`[swordman]` 75 `[dungeon type]` `[level]` 9 `+` 10000

`[swordman]` 75 `[dungeon type]` `[level]` 18 `+` 10000

`[swordman]` 75 `[dungeon type]` `[level]` 14 `+` 35

`[swordman]` 36 `[dungeon type]` `[level]` 0 `%` 30

`[swordman]` 30 `[dungeon type]` `[level]` 1 `+` 10

`[swordman]` 30 `[dungeon type]` `[level]` 2 `+` 10

[/skill data up]



【版本二】


#PVF_File


[name]

`吉格`


[flavor text]

`吉格!!!`


[grade]

70


[rarity]

4


[icon mark]

`item/iconmark.img` 63


[usable job]

`[swordman]`

[/usable job]


[attach type]

`[free]`


[minimum level]

60


[physical attack]

70


[magical attack]

100


[attack speed]

80


[cast speed]

40


[stuck]

1


[price]

70000


[repair price]

58800


[value]

40320


[equipment physical attack]

900 900


[equipment magical attack]

800 800


[separate attack]

293 198


[magical critical hit]

8


[elemental property]

`[dark element]`


[skill levelup]

`[swordman]` 5 5

`[swordman]` 142 3

[/skill levelup]


[icon]

`Item/weapon/swordman/katana.img` 88


[field image]

`Item/FieldImage.img` 11


[equipment type]

`[weapon]` 20


[animation job]

`[swordman]`


[variation]

28 1


[layer variation]

2790

`katanac`


[equipment ani script]

`equipment/character/swordman.lay`


[layer variation]

650

`katanab`


[equipment ani script]

`equipment/character/swordman.lay`


[animation job]

`[demonic swordman]`


[variation]

28 1


[layer variation]

2790

`katanac`


[equipment ani script]

`equipment/character/swordman.lay`


[layer variation]

650

`katanab`


[equipment ani script]

`equipment/character/swordman.lay`


[sub type]

1


[move wav]

`KATANA_TOUCH`


[durability]

35


[weight]

2800


[item group name]

`katana`


[cool time]

10000



[basic explain]

`[鬼斩]攻击力 +100%%

[鬼斩]冷却时间 -3秒

[鬼斩]大小 +180%%

[死亡墓碑]范围 +30%%

[死亡墓碑]每秒掉落数 +50

[噬灵鬼斩]最大蓄气时间 -100%%

[噬灵鬼斩]最大蓄气时攻击力 +80%%

[噬灵鬼斩]卡赞力量、智力 +10%%

[噬灵鬼斩]萨亚冰冻机率 +40%%、冰冻Lv +30

[噬灵鬼斩]普戾蒙睡眠机率 +40%%、冰冻Lv +30

[刀魂之卡赞]、[侵蚀之普戾蒙]、[瘟疫之罗刹]、[冰霜之萨亚]、[暗月降临]冷却时间 -30%%

[刀魂之卡赞]、[侵蚀之普戾蒙]、[瘟疫之罗刹]、[冰霜之萨亚]、[暗月降临]范围 +55%%

[刀魂之卡赞]力量、智力 +60

[侵蚀之普戾蒙]魔法防御减少量 +35%%

[瘟疫之罗刹]中毒、失明、出血Lv +12

[瘟疫之罗刹]减少攻击速度 +40

[瘟疫之罗刹]中毒、出血攻击力 +10000,失明命中率减少率 +35

[冰霜之萨亚]攻击力 +30%%

[暗月降临]自身及队员暗属性增加量 +10

[暗月降临]敌人暗属性抗性减少值 +10

`


[skill data up]

`[swordman]` 5 `[dungeon type]` `[level]` 0 `%` 6

`[swordman]` 5 `[dungeon type]` `[level]` 1 `%` 6

`[swordman]` 5 `[dungeon type]` `[cooltime]` 0 `%` -3

`[swordman]` 5 `[dungeon type]` `[static]` 0 `+` 180

`[swordman]` 44 `[dungeon type]` `[level]` 0 `%` 30

`[swordman]` 44 `[dungeon type]` `[level]` 2 `+` 50

`[swordman]` 6 `[dungeon type]` `[static]` 1 `+` -100

`[swordman]` 6 `[dungeon type]` `[level]` 0 `%` 80

`[swordman]` 6 `[dungeon type]` `[level]` 4 `+` 10

`[swordman]` 6 `[dungeon type]` `[level]` 5 `+` 10

`[swordman]` 6 `[dungeon type]` `[level]` 7 `%` 40

`[swordman]` 6 `[dungeon type]` `[level]` 8 `+` 30

`[swordman]` 6 `[dungeon type]` `[level]` 10 `%` 40

`[swordman]` 6 `[dungeon type]` `[level]` 11 `+` 30

`[swordman]` 25 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 25 `[dungeon type]` `[static]` 1 `%` 55

`[swordman]` 41 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 41 `[dungeon type]` `[static]` 1 `%` 55

`[swordman]` 75 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 75 `[dungeon type]` `[static]` 6 `%` 55

`[swordman]` 36 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 36 `[dungeon type]` `[static]` 1 `%` 55

`[swordman]` 30 `[dungeon type]` `[cooltime]` 0 `%` -30

`[swordman]` 30 `[dungeon type]` `[static]` 1 `%` 55

`[swordman]` 25 `[dungeon type]` `[level]` 0 `+` 60

`[swordman]` 25 `[dungeon type]` `[level]` 2 `+` 60

`[swordman]` 41 `[dungeon type]` `[level]` 2 `%` 35

`[swordman]` 75 `[dungeon type]` `[level]` 7 `+` 12

`[swordman]` 75 `[dungeon type]` `[level]` 11 `+` 12

`[swordman]` 75 `[dungeon type]` `[level]` 16 `+` 12

`[swordman]` 75 `[dungeon type]` `[level]` 3 `+` 40

`[swordman]` 75 `[dungeon type]` `[level]` 9 `+` 10000

`[swordman]` 75 `[dungeon type]` `[level]` 18 `+` 10000

`[swordman]` 75 `[dungeon type]` `[level]` 14 `+` 35

`[swordman]` 36 `[dungeon type]` `[level]` 0 `%` 30

`[swordman]` 30 `[dungeon type]` `[level]` 1 `+` 10

`[swordman]` 30 `[dungeon type]` `[level]` 2 `+` 10

[/skill data up]


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